[They move like a well-oiled machine, the three of them, and in the end the only pitfall to it is that there's three of them, and one of the necromancer.
Enclosed spaces really aren't good for multi-man melees. It means having to be all the more precise in everything they do, with no room for error as they fan out and deploy, and they are very, very good — but there's still three of them, and one of him.
They emerge; she sweeps to the left, seeking out an angle that will let her blanket the door in a sheet of ice. Trevor scrambles to the right with Vampire Inconveniencer in hand, focused on gaining ground position that will assist them in the middle game of this skirmish. And that leaves Alucard to go up the middle and over the top, wide open to lock onto the necromancer, who has come to the morgue in a top hat and monocle —
And who doesn't look surprised in the least to see them.]
no subject
Enclosed spaces really aren't good for multi-man melees. It means having to be all the more precise in everything they do, with no room for error as they fan out and deploy, and they are very, very good — but there's still three of them, and one of him.
They emerge; she sweeps to the left, seeking out an angle that will let her blanket the door in a sheet of ice. Trevor scrambles to the right with Vampire Inconveniencer in hand, focused on gaining ground position that will assist them in the middle game of this skirmish. And that leaves Alucard to go up the middle and over the top, wide open to lock onto the necromancer, who has come to the morgue in a top hat and monocle —
And who doesn't look surprised in the least to see them.]