The nickname gets a huff of annoyance, but there are more important things at hand. Alucard knows the routes of the castle well, and his wolf nose means that the approach of anyone is something that he can anticipate.
It takes time to reach the engine room, coupled with a few close encounters. More than once the wolf tenses, and there is movement just down a corridor or somewhere from above (for sometimes the corridors are very strange indeed.) But more than that, the journey to the engine room is to journey through the centuries of the castle itself. Stone changes. Some ceilings are vaulted and towering, others far too squat with thin holes only meant to let arrows escape. It is the only way to date the castle's component parts, and Alucard tries desperately not to.
He's hurting his home. The thing that has protected him just as surely as his parents have. Where he's grown up. Where he's taken his first steps, where he's learned so much, where no mob can reach him. And maybe that's why he hated the plan, really. Destroying the engine meant destroying the last and greatest defense that home ever had, and that aches.
Alucard had his plans for when he was out of the box. They have all been dashed.
The engine room is a vast place, and Alucard nudges opens the door with hesitation. There is no one, but this room is attuned to his father. That won't be for long.
He then sits himself by the door, making it clear that he is not moving from the spot.]
I was expecting more of a- giant monster sort of thing.
[ That's what Leon's journals always made this thing sound like. A horrible creature that spewed fire and stank of sulphur and magic. This is- well. All of that except the 'creature' part. Sypha is quick to point out the d20 part of the machine that controls it, and Trevor moves toward it cautiously. Nothing happens. ]
Time to see just how bullshit this whole thing is-
[ He slices his hand without so much as wincing - adrenaline, mostly, he's too full of it to feel anything - and presses it against the device. For a moment, the lights flicker. Then the castle flickers. The machine around them comes to live, roaring and clanking and then, then, it stops. Everything stops. At the other side of the device stands Dracula, holding it all still.
Trevor's swing is quick, and his shortsword buries itself in Dracula's neck before he catches it with his free hand. As if plucking a petal from a flower rather than wrestling a weapon from a not-small man while half-beheaded, he tugs it from Trevor's hands and tosses it into the turning gears. It's gone in an instant, chewed up between them. The cut on his neck is healed entirely by the time he lifts Trevor from the ground by his hair a fraction of a second later, effortlessly tossing him aside and towards the turning gears that just devoured the sword. ]
[The wolf has no idea why a giant monster would be what's there, but at least Sypha's got the right of it. Alucard continues to stand watch at the door, stiff and prim and just wanting to leave already, because this isn't safe. They aren't safe. This is the castle's heart, and to escape is going to be a true nightmare. All paths that lead to this place have windowless rooms, and now? Now they shall be ambushed on all sides by vampires.
He's justified in his terror when Dracula himself appears, and for a split second in the madness, Dracula's eyes meet those of his son. In that moment, the awful gravity of the situation truly smacks Alucard, and he knows how deeply awful this situation is. He is betraying everything for the sake of the world. That fact must now be armor against the emotional turmoil of it.
There's one path that has a small escape route. Alucard enters the engine room, letting out a short, sharp howl to draw the attention of the other two to the smallest of doors, hidden away in an alcove. Sypha won't leave Trevor behind, and if she's smart, her magic will be a merchant for time, letting Trevor withdraw and---
--the gears.
Alucard is no longer a wolf. He is a man. He is a man running to save a Belmont from being crushed by Dracula's castle.
No God or Devil is going to help him at this point.]
In most ways, at least. He didn't want Sypha to be here when they had to do this, but- well, you can't have everything. He can't sacrifice the world for her. If she has to go with them- so be it. The castle responded to the blood. He knows it did. So she can just kill all of them - the three of them, along with every vampire in this place, and-
-she doesn't do that. Instead he feels a gust of wind at his back, keeping him clear of the gears just long enough for Alucard to grab him. And that's stupid. Infuriating. They're going to die anyway- ]
-Sypha! The castle- Put us into the sea!
[ Sypha looks horrified for only a moment as she realises what he's asking of her, and then she presses her lips into a thin, determined line and nods. The castle flickers again, for a moment everything feels impossibly light in the water-that-isn't-there.
Dracula had been lunging for Sypha, but he's forced to return to the device. He plants both hands against it, suddenly shaken in a way that he wasn't by there being a sword in his neck. The castle falls still again, disappointingly not full of water, but Dracula's fingers tremble with effort. Sypha trembles, too, her whole being focused upon trying to move the castle. It wouldn't be close, in a battle of magic against magic. Not even Sypha can compete with Dracula in that. But with her connection to the castle strengthened by the blood of Leon Belmont it's a stalemate between them. ]
[Alucard has Trevor slung over his shoulders like a sack of potatoes. It's the only way all three of them are going to be able to get out at this rate, because the battle plan is a mess and--
--shit.
Their stupid plan worked.
More than that, Dracula knows it worked. Alucard has seen fear reflected in his father's eyes too much of late, and oh, oh that moment just caused the tiny bits of Alucard's heart that have reconstructed themselves to shatter again. The thought about home, protection, and in Dracula's case, a life's work are shared and neither of them can dwell on it.
Alucard runs back to the alcove. He keeps his speed human because he must, but once Sypha's there, he can pick her up too. Run and never stop, run to the end of the Earth and then let the other two do whatever stupid plans they want.]
no subject
The nickname gets a huff of annoyance, but there are more important things at hand. Alucard knows the routes of the castle well, and his wolf nose means that the approach of anyone is something that he can anticipate.
It takes time to reach the engine room, coupled with a few close encounters. More than once the wolf tenses, and there is movement just down a corridor or somewhere from above (for sometimes the corridors are very strange indeed.) But more than that, the journey to the engine room is to journey through the centuries of the castle itself. Stone changes. Some ceilings are vaulted and towering, others far too squat with thin holes only meant to let arrows escape. It is the only way to date the castle's component parts, and Alucard tries desperately not to.
He's hurting his home. The thing that has protected him just as surely as his parents have. Where he's grown up. Where he's taken his first steps, where he's learned so much, where no mob can reach him. And maybe that's why he hated the plan, really. Destroying the engine meant destroying the last and greatest defense that home ever had, and that aches.
Alucard had his plans for when he was out of the box. They have all been dashed.
The engine room is a vast place, and Alucard nudges opens the door with hesitation. There is no one, but this room is attuned to his father. That won't be for long.
He then sits himself by the door, making it clear that he is not moving from the spot.]
no subject
[ That's what Leon's journals always made this thing sound like. A horrible creature that spewed fire and stank of sulphur and magic. This is- well. All of that except the 'creature' part. Sypha is quick to point out the
d20part of the machine that controls it, and Trevor moves toward it cautiously. Nothing happens. ]Time to see just how bullshit this whole thing is-
[ He slices his hand without so much as wincing - adrenaline, mostly, he's too full of it to feel anything - and presses it against the device. For a moment, the lights flicker. Then the castle flickers. The machine around them comes to live, roaring and clanking and then, then, it stops. Everything stops. At the other side of the device stands Dracula, holding it all still.
Trevor's swing is quick, and his shortsword buries itself in Dracula's neck before he catches it with his free hand. As if plucking a petal from a flower rather than wrestling a weapon from a not-small man while half-beheaded, he tugs it from Trevor's hands and tosses it into the turning gears. It's gone in an instant, chewed up between them. The cut on his neck is healed entirely by the time he lifts Trevor from the ground by his hair a fraction of a second later, effortlessly tossing him aside and towards the turning gears that just devoured the sword. ]
no subject
[The wolf has no idea why a giant monster would be what's there, but at least Sypha's got the right of it. Alucard continues to stand watch at the door, stiff and prim and just wanting to leave already, because this isn't safe. They aren't safe. This is the castle's heart, and to escape is going to be a true nightmare. All paths that lead to this place have windowless rooms, and now? Now they shall be ambushed on all sides by vampires.
He's justified in his terror when Dracula himself appears, and for a split second in the madness, Dracula's eyes meet those of his son. In that moment, the awful gravity of the situation truly smacks Alucard, and he knows how deeply awful this situation is. He is betraying everything for the sake of the world. That fact must now be armor against the emotional turmoil of it.
There's one path that has a small escape route. Alucard enters the engine room, letting out a short, sharp howl to draw the attention of the other two to the smallest of doors, hidden away in an alcove. Sypha won't leave Trevor behind, and if she's smart, her magic will be a merchant for time, letting Trevor withdraw and---
--the gears.
Alucard is no longer a wolf. He is a man. He is a man running to save a Belmont from being crushed by Dracula's castle.
No God or Devil is going to help him at this point.]
no subject
In most ways, at least. He didn't want Sypha to be here when they had to do this, but- well, you can't have everything. He can't sacrifice the world for her. If she has to go with them- so be it. The castle responded to the blood. He knows it did. So she can just kill all of them - the three of them, along with every vampire in this place, and-
-she doesn't do that. Instead he feels a gust of wind at his back, keeping him clear of the gears just long enough for Alucard to grab him. And that's stupid. Infuriating. They're going to die anyway- ]
-Sypha! The castle- Put us into the sea!
[ Sypha looks horrified for only a moment as she realises what he's asking of her, and then she presses her lips into a thin, determined line and nods. The castle flickers again, for a moment everything feels impossibly light in the water-that-isn't-there.
Dracula had been lunging for Sypha, but he's forced to return to the device. He plants both hands against it, suddenly shaken in a way that he wasn't by there being a sword in his neck. The castle falls still again, disappointingly not full of water, but Dracula's fingers tremble with effort. Sypha trembles, too, her whole being focused upon trying to move the castle. It wouldn't be close, in a battle of magic against magic. Not even Sypha can compete with Dracula in that. But with her connection to the castle strengthened by the blood of Leon Belmont it's a stalemate between them. ]
no subject
--shit.
Their stupid plan worked.
More than that, Dracula knows it worked. Alucard has seen fear reflected in his father's eyes too much of late, and oh, oh that moment just caused the tiny bits of Alucard's heart that have reconstructed themselves to shatter again. The thought about home, protection, and in Dracula's case, a life's work are shared and neither of them can dwell on it.
Alucard runs back to the alcove. He keeps his speed human because he must, but once Sypha's there, he can pick her up too. Run and never stop, run to the end of the Earth and then let the other two do whatever stupid plans they want.]
Come on! This way!