[ Alucard's room is almost as it was when he left it, only cleaned since his escape. Too intricately decorated to really look like a cell, but devoid of anything meaningful. A bed decorated with beautiful cushions but missing blankets or anything that could be used to make rope. Decorations of the sort that can't be made into weapons. Shelves full of empty books. The keyhole and the spaces between the door and frame are probably still lined with a thin layer of silver, so that mist can't pass through them.
He's stronger now, though. Not alone. Even if the door is locked, they've power enough between them to force it. ]
[Alucard doesn't look. He asks Sypha to tell him if Trevor's in there. There's no sight of Trevor, and so they do not stop. Instead, Alucard rises higher and higher still, until there is a flat part of one of the roof lines to land on. It's a good way for Sypha to get a bird's eye view of the castle, and for the vampire to try and steady himself.
He's a wolf again, nose twitching and sniffing as the wind passes by. There's only one scent he's interested in, that of a Belmont.]
[ The scent is there, but distorted. The metallic stench of blood probably isn't unexpected, but there's something else, too. The too-sweet, choking smell of rotting flesh. The too-clean smell of magic, like air after lightning, coming from a source other than Sypha. The smell leads to one of the bartizans, held apart from the main structure of the building by a single walkway and nothing else in one of those statements of 'actually fuck the laws of physics, I'm powerful' that vampires are fond of.
There's suspiciously little between the roof and that structure, despite Carmilla clearly being ready for their arrival. It could be that her defenses were concentrated behind the obvious entrances. This is, however, Carmilla. ]
[A soft wolfy whine draws Sypha's attention to the bartizans. The way it hangs is awful, and Alucard doesn't like it.
Sypha's hands go for his fur, then stop suddenly. It is both a memory of how much Alucard dislikes it, but the fact he's shifted back into a man and is gesturing her onto his back.]
There's magic involved now. I don't know how much or what kind, but I don't like it. It's bad, and there's flesh in a poor state too. Probably on purpose. The walkway is going to be expected, so fire over my shoulder and tell me when to duck.
[Which is all to say that they aren't taking the walkway. Alucard floats up again, and then they approach the bartizan by coming up behind it. There are windows, there must be, and that is how they'll enter if the coast is clear.]
[ When they found him at the church, Trevor was bright-eyed. Alert. Spoke politely to the priests and addressed them by title. Had enough fight in him to leap to their defense when a witch and vampire came to his rescue, despite everything.
He doesn't look up when Sypha enters through the window. Oh, he's breathing. The sound of that comes out thick and moist-sounding, like footsteps in mud. And the way the light in Sypha's hands reflects from his eyes, they're open and he's conscious. But he doesn't look up. Doesn't flinch away from the light the way his bad eye usually makes him do. Doesn't move at all.
Sypha lowers the light, both because she knows of that bad eye and because now she's confirmed that the room is empty she'd rather lower the risk of being seen. In the darkness, the bad eye seems to be glowing a bright blue. That side of his body smells of rot and magic and blood, and it appears to be making a soft hissing noise. ]
[The smell is overwhelming for Alucard when he enters. Both of his hands go up to his nose and mouth to cover them, and he knows that smell. It's flesh when it has become nectroic, and there is so much of it.
That alone is a terror. It demands amputation most times, if Alucard remembers that one discussion his mother and father had correctly. He hates this and--
--and then Trevor's bad eye glows blue, and there's a horrible moment of understanding. He lets out a low noise towards Sypha, get over here.
Trevor was escorting the forgemaster. They're both Carmilla's prisoners.]
[ Sypha does move back, but the light in her hand brightens again at the word 'forged'. She directs the light at Trevor's left side, tracing it over him and answering Alucard's question at least to some degree. Twine is wrapped tightly around his left arm, presumably to cut off the blood supply and kill the flesh below it. The same twine is coiled around his hand, keeping them tightly wrapped around the handle of vampire killer - the source of the hissing. Ropes of thick, knotted skin run out across his face from place on the side of his head that's all old blood and rotting flesh and matted hair. Thick chains about his wrists and neck keep him in an awkward position too low to be standing and too high to be anything else. He's slouched, letting them take his weight.
He looks up, with his eyes rather than his whole head, and then back down again. Ugh. This fucking hallucination again. They didn't ask anything last time, just looked him over and debated the best form of euthanasia until he passed out. The time before, they'd been less calm about it. ]
The fuck do you want to know for? S' it make it better this time if I'm only a little bit of a monster?
Because that informs so much of how we get you out of here.
[If they even can. Alucard's eyes follow the twine, and then he steps forward to really look. Determine what can be removed with ease and no harm versus what they'll have to keep in place until Carmilla is dead and they can leave this castle of horrors.
His fingers fly out to the twine around Trevor's left arm, tracing it down to the Vampire Killer. Okay. That part? That can be cut withouth much problem at all, but Alucard starts at the part that binds vampire killer to Trevor's hand. He's slow as he undoes the stuff, sharp nails against the sacred thing. It doesn't hurt. Barely registers.
And then he moves up to the left arm. The flesh below isn't dead. Just straining for blood, and so Alucard's next part is so delicate. He loosens the binding inch by inch by inch, Sypha providing the light and looking at the rest of Trevor to try and assess what must be done next.
Carmilla will enter soon. Alucard knows that. But he can provide some relief. Stop the worst of her plans. He'll do it or he'll take her head.]
[ ...the hallucinations before weren't capable of sarcasm. His eyes return to Alucard, looking him over. They're real. Real. And he- ]
-Sypha Belnades, isn't it? Of the Codrii Speakers. They ought to be travelling close to Arges, this time of the year. Would that be right?
[ Carmilla practically purrs from the far end of the narrow walkway, long fingers drumming against the wall next to her. Trevor shrinks away, not from her but from the two of them. ]
[Alucard keeps doing the work. He has to, because it's reckless and endangers all three of them if he doesn't. They talked about the things Carmilla might use against them, and Sypha's people were high on that list.
[ The twine about his arm comes loose, and the effect is delayed by only a few seconds. Trevor's face twists in pain and he hisses in air as blood finally starts to find its way into the half-dead limb. It's just chains left now, holding him in place. They're plain iron, by the looks of things. Not silver, meaning Carmilla's probably been here personally rather than having attendants do the work. It does mean that Alucard ought to be able to make short work of them.
Carmilla, having made her presence clear, ducks back behind the wall to put something between her and Sypha. She's still speaking, though. ]
He'd have seen through the eyes of all the Belmont sisters, you know, as they burned. They forced him to go through it with them. I do wonder what that did for his sanity, experiencing his wife's death again three times over.
Speaking of how she functions [And here Alucard raises his voice, projecting it loudly so Carmilla can be heard, relying on his father's awful penchant for the dramatic], here is the part where she tests all her pretty little words out against us to try and throw us off guard. All the better to attack us with.
Our family is low hanging fruit, of course. Awful and bound to work.
[He smashes the iron with a little too much gusto. It's good, having something to smash at all. The satisfying noise of falling chains but---
[ There's warmth to him. Trevor can think that much, for just a moment. Not much, but more warmth than he'd have expected, and more than he could feel from the half-frozen stabbed man in a village outside Gresit a year and change ago. He does fall forward when the chains break, legs having gone unused for far too long to hold his weight. Then the thought is gone, lost in a mixture of dread and shame and delirium. ]
Oh dear. Have I been outsmarted? What can I possibly say to draw you here, into my clutches? [ Carmilla's voice is no less self-satisfied as she flits back into view. ] Oh well. I suppose I shall have to settle for this old trap.
[ ...and with that she slams a foot down on her side of the walkway with enough force that the stone cracks, sending the turret crashing downward. ]
[The world goes sideways. The world goes careening downwards, and Alucard is the only one of them that can fly. It's a scramble as Sypha tries to get to the door so she can pull herself out and find something to catch them all while Alucard has to reach out for the Belmont and clasp him close.
Shit. Okay.
That's Trevor in his arms, and he weighs both so little and so much all at once. It's through floating that Alucard manages to get them both out the door, but oh---
Sypha's latched onto his leg for dear life. Shit.]
Can the ice be a platform or---!?
[she nods, but Alucard floats on, because being out of the turret is the requirement. Sypha's single free hand summons a giant floating patch of ice, cushioned with snow so they can all catch their breaths. It's a moment of reprieve. Only a moment.]
[ The room twists, and he thinks he knows what that means right now. He scrunches his eyes closed and waits for unconsciousness to wash over him. It doesn't. That's not what this is. The world just continues being all wrong as the ground falls away from beneath his useless feet and- his right arm still obeys him, and he tries to use it to hold on to Alucard. It's stiff and weak and it feels like he's doing something wrong, but he tries.
Then there's ground again, soft but solid and cold and he gives up on understanding anything. None of this seems real anymore.
The other two don't have the luxury of retreating into their minds like that, because Carmilla is very much real. Looking down at the three of them, she extend a hand and clicks her fingers.
The castle comes to life. Not in the way Dracula's does, not with gears and engines and a rumbling semi-conciousness. In the way that an anthill comes to life, all writhing creatures pouring out of the open main doors and clambering up the walls, winged ones launching themselves downward from the hole left by the broken walkway toward Alucard and Sypha. ]
[Alucard looks to Sypha, who is staring down the awful things that are pouring out of the castle. They have to retreat. They have to--
---or Sypha could ignite a wall of flame to engulf the castle. Sure. That's an option, and Alucard knows the next part well. He makes sure Trevor is comfortable in the snow, pats his head awkwardly, and then launches himself at Carmilla, all teeth and fangs and fury that has simmered for much too long.]
[ Snow. Snow is happening and that's- fine. As normal as anything else that's happened in the last few minutes. His mind can't keep up with the strain of it all at this point, and unconsciousness does finally come for him.
Carmilla steps back from the flames, moving back into the castle, and so she doesn't see Alucard's charge. She catches him before his teeth find flesh, gripping his hair to pull his head away from herself, long claws raking over his scalp. The burn from the contact with those nails is immediate - her poisons weren't prepared before their last encounter. She's ready for this one. The momentum from his charge isn't lost, through, and both of them go flying backward, the floor cracking beneath her as they both hit it. ]
Finally come to see me, have we?
[ She's stronger than she ought to be. Stronger than she was before. The kind of strength that only comes from an Elder Vampire devouring another elder. It is odd that none of the fleeing vampires mentioned the vampire Godbrand, previously so willing to serve her.
Her hand twists in Alucard's hair and she smiles. ]
[Alucard doesn't care about strength. She isn't Dracula, so she isn't his equal. She's close though, but that doesn't stop him from snarling like the wolf he sometimes is as one of his hands reaches up into her mouth to latch onto one of her fangs.
It is a terrifying risk. If she gets him, she'll drain him. But Alucard understands what's happening, and if he can make her life harder, than so be it. So he yanks that fang with a red hot fury.]
Shut up.
[It isn't a great comeback. But he doesn't care.]
This would be the least of my father's punishments for eating your own.
[ There is a howl, more animal than human, and a crack, and then the tearing of flesh as the fang rips free of Carmilla's mouth, ripping her gums as it goes. When it comes loose, there's a chunk of skull attached to it. Carmilla flips the two of them over so she's above Alucard, blood dripping from her mouth onto his face, one hand still wrapped up in his hair, and then slams the heel of her spare palm down on his chest over that great scar from Dracula's claws. ]
Still a little tender here, some days? [ She asks as she slams down again. Her voice is harder to understand now, distorted by unrooted teeth and ruined gums. ] He was good enough to tell me about your troubles.
[ Outside, a flying demon gets a little too close to Sypha for comfort, swiping at her. She falls back, concentration broken for a vital second, crawling backwards until her hand touches the dropped vampire killer. There's a heavy, inexpert slap of the leather against demon and then that hissing, burning noise. She's hardly a Belmont, but at that range she doesn't need to be. ]
[That howl is worth it. That howl feels like just a little bit of repayment for how awful the past decade and change has been. Oh, there's a sharp hiss of pain when Carmila slams her hand against the scar, but it doesn't matter. It's worth it. She's in pain and she's angry and if he gets her other fang, at last she's depowered.
But he can't focus on vengence. Not now, not really. Sypha needs him. Trevor needs him.
Alucard brings his knee up and knocks it into Carmilla, the hand not holding her fang reaching over to dig claws into her wrist. Escape is the priority. Going home is the priority, then moving the castle somewhere even more remote.]
[ Even a body with vampire strength is still a body, and pressure at the wrist loosens her grip. She brings her palm down one last time, this time missing slightly and catching Alucard's side instead, and then digging in her poison-tipped claws there. It won't keep him from moving, though. It's a last, spiteful move, not any real form of capture.
Outside, the ice is starting to crack but Sypha is having some luck with the whip. She has it shoved into the mouth of one of the flying creatures, tugging at it from behind like the reins of a very, very unruly, flying, carnivorous horse. It struggles and tosses and tries to make her life difficult, but she has successfully gained a means of escape for hem all. ]
[Alucard hisses when he detects the poison enter him. It's not lethal, not in that dose, but it's a problem they don't need when Trevor is going to be the center of their lives for so long now.
She's retreating, and Alucard must do the same. He flees, floating through the skies in search of Sypha and--
---Oh.
Well okay.
Alucard blinks once, aware of the tear in the fabric of his shirt (Carmilla's claw marks are there). But there's no luxury for a second glance. He does as he's instructed, grabbing Trevor and then....
[ Bold of you to assume there's a plan. Trevor's the plan guy. Sypha's just here to Sypha. ]
Hold on to the-
[ -she doesn't know what this thing's called, actually. She looks to Trevor, who is far too unconscious to be useful at this point, as if he's been useful at any point in the last 20 tags. ] -hold on to this thing. Once we're a good distance, we can- do something. The castle. We can try to make it come to us.
[ They don't have time to trek back to Wallachia. Even without her knowing of the poison, Trevor doesn't have a forgemaster's magic keeping him alive any more. He won't last long without treatment. ]
[Holding onto the night creature is just sitting Trevor between himself and Sypha, and holding onto Trevor like an anchor. The rest is wild, exhausted hope and fear, and trying to contact the castle as Sypha navigates the night skies.
The castle knows that there is danger. Sypha's made a few adjustments to it before they left, so it could come when called.
He starts reaching out, over the miles. The process is not instant.]
[ There's only so much she can do to help. She's tried to reverse engineer some of the fascinating work that Dracula did on the castle, but parts of it are fundamentally incompatible with her will. Too much work from her and she risks damaging the engines.
Also, she's steering a furious giant bird man, and that's not really ideal for multitasking.
Steering is a strong word, in truth. She's trying to keep the thing moving away from Carmilla's castle rather than back to it. But the whip is fast burning through its head. The thing's wings stop flapping before the whip burns all the way through it, as the consecrated leather gets too close to the things brain for it to continue living. And suddenly, they're falling.
Falling all of about four feet before coming to a crash landing on the Castle's roof, skidding across toles with just the demon's body to pad the fall. It's not the most comfortable landing ever, but they've just about survived it. And they're on the top of the castle. Sypha stands unsteadily and then dusts herself off as if everything were fairly normal. She's amassed a few scrapes, mostly from trying to jam a whip into a monster's mouth, but nothing major. ]
We should- probably move it again as soon as we can. She'll be following soon.
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He's stronger now, though. Not alone. Even if the door is locked, they've power enough between them to force it. ]
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He's a wolf again, nose twitching and sniffing as the wind passes by. There's only one scent he's interested in, that of a Belmont.]
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There's suspiciously little between the roof and that structure, despite Carmilla clearly being ready for their arrival. It could be that her defenses were concentrated behind the obvious entrances. This is, however, Carmilla. ]
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Sypha's hands go for his fur, then stop suddenly. It is both a memory of how much Alucard dislikes it, but the fact he's shifted back into a man and is gesturing her onto his back.]
There's magic involved now. I don't know how much or what kind, but I don't like it. It's bad, and there's flesh in a poor state too. Probably on purpose. The walkway is going to be expected, so fire over my shoulder and tell me when to duck.
[Which is all to say that they aren't taking the walkway. Alucard floats up again, and then they approach the bartizan by coming up behind it. There are windows, there must be, and that is how they'll enter if the coast is clear.]
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He doesn't look up when Sypha enters through the window. Oh, he's breathing. The sound of that comes out thick and moist-sounding, like footsteps in mud. And the way the light in Sypha's hands reflects from his eyes, they're open and he's conscious. But he doesn't look up. Doesn't flinch away from the light the way his bad eye usually makes him do. Doesn't move at all.
Sypha lowers the light, both because she knows of that bad eye and because now she's confirmed that the room is empty she'd rather lower the risk of being seen. In the darkness, the bad eye seems to be glowing a bright blue. That side of his body smells of rot and magic and blood, and it appears to be making a soft hissing noise. ]
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That alone is a terror. It demands amputation most times, if Alucard remembers that one discussion his mother and father had correctly. He hates this and--
--and then Trevor's bad eye glows blue, and there's a horrible moment of understanding. He lets out a low noise towards Sypha, get over here.
Trevor was escorting the forgemaster. They're both Carmilla's prisoners.]
Belmont. How much of your body has been forged?
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He looks up, with his eyes rather than his whole head, and then back down again. Ugh. This fucking hallucination again. They didn't ask anything last time, just looked him over and debated the best form of euthanasia until he passed out. The time before, they'd been less calm about it. ]
The fuck do you want to know for? S' it make it better this time if I'm only a little bit of a monster?
[ There's barely anything left of his voice. ]
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[If they even can. Alucard's eyes follow the twine, and then he steps forward to really look. Determine what can be removed with ease and no harm versus what they'll have to keep in place until Carmilla is dead and they can leave this castle of horrors.
His fingers fly out to the twine around Trevor's left arm, tracing it down to the Vampire Killer. Okay. That part? That can be cut withouth much problem at all, but Alucard starts at the part that binds vampire killer to Trevor's hand. He's slow as he undoes the stuff, sharp nails against the sacred thing. It doesn't hurt. Barely registers.
And then he moves up to the left arm. The flesh below isn't dead. Just straining for blood, and so Alucard's next part is so delicate. He loosens the binding inch by inch by inch, Sypha providing the light and looking at the rest of Trevor to try and assess what must be done next.
Carmilla will enter soon. Alucard knows that. But he can provide some relief. Stop the worst of her plans. He'll do it or he'll take her head.]
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-Sypha Belnades, isn't it? Of the Codrii Speakers. They ought to be travelling close to Arges, this time of the year. Would that be right?
[ Carmilla practically purrs from the far end of the narrow walkway, long fingers drumming against the wall next to her. Trevor shrinks away, not from her but from the two of them. ]
-sorry.
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Sypha's good. Steels herself , eyes on the door.
Alucard only shakes his head.]
No need. I understand how she functions.
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Carmilla, having made her presence clear, ducks back behind the wall to put something between her and Sypha. She's still speaking, though. ]
He'd have seen through the eyes of all the Belmont sisters, you know, as they burned. They forced him to go through it with them. I do wonder what that did for his sanity, experiencing his wife's death again three times over.
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Our family is low hanging fruit, of course. Awful and bound to work.
[He smashes the iron with a little too much gusto. It's good, having something to smash at all. The satisfying noise of falling chains but---
Trevor probably can't stand.
Alucard dives in so he can catch that fall.]
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Oh dear. Have I been outsmarted? What can I possibly say to draw you here, into my clutches? [ Carmilla's voice is no less self-satisfied as she flits back into view. ] Oh well. I suppose I shall have to settle for this old trap.
[ ...and with that she slams a foot down on her side of the walkway with enough force that the stone cracks, sending the turret crashing downward. ]
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[The world goes sideways. The world goes careening downwards, and Alucard is the only one of them that can fly. It's a scramble as Sypha tries to get to the door so she can pull herself out and find something to catch them all while Alucard has to reach out for the Belmont and clasp him close.
Shit. Okay.
That's Trevor in his arms, and he weighs both so little and so much all at once. It's through floating that Alucard manages to get them both out the door, but oh---
Sypha's latched onto his leg for dear life. Shit.]
Can the ice be a platform or---!?
[she nods, but Alucard floats on, because being out of the turret is the requirement. Sypha's single free hand summons a giant floating patch of ice, cushioned with snow so they can all catch their breaths. It's a moment of reprieve. Only a moment.]
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Then there's ground again, soft but solid and cold and he gives up on understanding anything. None of this seems real anymore.
The other two don't have the luxury of retreating into their minds like that, because Carmilla is very much real. Looking down at the three of them, she extend a hand and clicks her fingers.
The castle comes to life. Not in the way Dracula's does, not with gears and engines and a rumbling semi-conciousness. In the way that an anthill comes to life, all writhing creatures pouring out of the open main doors and clambering up the walls, winged ones launching themselves downward from the hole left by the broken walkway toward Alucard and Sypha. ]
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---or Sypha could ignite a wall of flame to engulf the castle. Sure. That's an option, and Alucard knows the next part well. He makes sure Trevor is comfortable in the snow, pats his head awkwardly, and then launches himself at Carmilla, all teeth and fangs and fury that has simmered for much too long.]
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Carmilla steps back from the flames, moving back into the castle, and so she doesn't see Alucard's charge. She catches him before his teeth find flesh, gripping his hair to pull his head away from herself, long claws raking over his scalp. The burn from the contact with those nails is immediate - her poisons weren't prepared before their last encounter. She's ready for this one. The momentum from his charge isn't lost, through, and both of them go flying backward, the floor cracking beneath her as they both hit it. ]
Finally come to see me, have we?
[ She's stronger than she ought to be. Stronger than she was before. The kind of strength that only comes from an Elder Vampire devouring another elder. It is odd that none of the fleeing vampires mentioned the vampire Godbrand, previously so willing to serve her.
Her hand twists in Alucard's hair and she smiles. ]
Isn't this nostalgic? Fond memories.
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It is a terrifying risk. If she gets him, she'll drain him. But Alucard understands what's happening, and if he can make her life harder, than so be it. So he yanks that fang with a red hot fury.]
Shut up.
[It isn't a great comeback. But he doesn't care.]
This would be the least of my father's punishments for eating your own.
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Still a little tender here, some days? [ She asks as she slams down again. Her voice is harder to understand now, distorted by unrooted teeth and ruined gums. ] He was good enough to tell me about your troubles.
[ Outside, a flying demon gets a little too close to Sypha for comfort, swiping at her. She falls back, concentration broken for a vital second, crawling backwards until her hand touches the dropped vampire killer. There's a heavy, inexpert slap of the leather against demon and then that hissing, burning noise. She's hardly a Belmont, but at that range she doesn't need to be. ]
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But he can't focus on vengence. Not now, not really. Sypha needs him. Trevor needs him.
Alucard brings his knee up and knocks it into Carmilla, the hand not holding her fang reaching over to dig claws into her wrist. Escape is the priority. Going home is the priority, then moving the castle somewhere even more remote.]
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Outside, the ice is starting to crack but Sypha is having some luck with the whip. She has it shoved into the mouth of one of the flying creatures, tugging at it from behind like the reins of a very, very unruly, flying, carnivorous horse. It struggles and tosses and tries to make her life difficult, but she has successfully gained a means of escape for hem all. ]
Adrian! Grab Trevor!
[ ALSO, CHECK OUT HER COOL NOT-A-HORSE. ]
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She's retreating, and Alucard must do the same. He flees, floating through the skies in search of Sypha and--
---Oh.
Well okay.
Alucard blinks once, aware of the tear in the fabric of his shirt (Carmilla's claw marks are there). But there's no luxury for a second glance. He does as he's instructed, grabbing Trevor and then....
...what the fuck is the plan, exactly?]
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Hold on to the-
[ -she doesn't know what this thing's called, actually. She looks to Trevor, who is far too unconscious to be useful at this point, as if he's been useful at any point in the last 20 tags. ] -hold on to this thing. Once we're a good distance, we can- do something. The castle. We can try to make it come to us.
[ They don't have time to trek back to Wallachia. Even without her knowing of the poison, Trevor doesn't have a forgemaster's magic keeping him alive any more. He won't last long without treatment. ]
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[Holding onto the night creature is just sitting Trevor between himself and Sypha, and holding onto Trevor like an anchor. The rest is wild, exhausted hope and fear, and trying to contact the castle as Sypha navigates the night skies.
The castle knows that there is danger. Sypha's made a few adjustments to it before they left, so it could come when called.
He starts reaching out, over the miles. The process is not instant.]
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Also, she's steering a furious giant bird man, and that's not really ideal for multitasking.
Steering is a strong word, in truth. She's trying to keep the thing moving away from Carmilla's castle rather than back to it. But the whip is fast burning through its head. The thing's wings stop flapping before the whip burns all the way through it, as the consecrated leather gets too close to the things brain for it to continue living. And suddenly, they're falling.
Falling all of about four feet before coming to a crash landing on the Castle's roof, skidding across toles with just the demon's body to pad the fall. It's not the most comfortable landing ever, but they've just about survived it. And they're on the top of the castle. Sypha stands unsteadily and then dusts herself off as if everything were fairly normal. She's amassed a few scrapes, mostly from trying to jam a whip into a monster's mouth, but nothing major. ]
We should- probably move it again as soon as we can. She'll be following soon.
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time for some EXTREME MOOD WHIPLASH
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